Time Machine
Video camera, video projector, half-silvered mirror, CPU, projection screen
Dimensions variable

This work would not exist without the aid of Mark Heller.

Time Machine is an experiment in video feedback and time delay.  A video camera is concealed behind a half silvered mirror and records the audience in the gallery space.  The video is then sent to a computer where it is run through a program that delays the video feed by one second before it is sent to the video projector that is positioned opposite the video camera.  The projector is loosely concealed in the gallery space by PVC pipe, curtain rods, curtains, and a series of cinderblocks that also serves to support the projection screen. The projector back projects onto the screen which is directly opposite the video camera. When a viewer/participant walks in between the projection screen and the mirror their action is recorded and projected one second later, but since the projection screen is also in view of the camera it also records its own projection, which it also relays to the camera one second later.  The result, as you can see by clicking the view button, is a sort of hall of mirrors effect that occurs in both space and time.